Math Mysteries
🔎 FnafGrade 1Reading: grades 3-4AdditionSubtractionSkip countingPlace valueMissing addends

The Case of the Missing Golden Mic

The night shift has just started, but something is very wrong. Freddys golden microphone has been stolen from the main stage! If we do not find the rogue animatronic before six AM, the grand reopening will be ruined. Grab your flashlight and tablet, detective!

Suspects

Possible suspects

Cross off a row as each clue rules it out. On screen, tap a row.

21 of 21 still in play
NameJump scare soundMalfunctioning systemActive eye colorCasing colorSystem reboot method
CassidyHigh whistleVent blockageBlue glowing eyePurple casingAudio decoy tap
PuppetStatic buzzPower drainBlue glowing eyeBrown casingAudio decoy tap
BalloraLoud screechCamera glitchRed glowing eyePurple casingAudio decoy tap
Fritz SmithLow humVent blockageBlue glowing eyeBrown casingFlashlight flash
Funtime FreddyLow humCamera glitchBlue glowing eyeBrown casingAudio decoy tap
Mike SchmidtHigh whistleMusic box windRed glowing eyePurple casingFlashlight flash
Toy FreddyStatic buzzDoor jamRed glowing eyeBrown casingAudio decoy tap
ChicaHigh whistlePower drainBlue glowing eyeYellow casingAudio decoy tap
Toy BonnieDeep chuckleVent blockageBlue glowing eyeYellow casingFlashlight flash
GregoryLow humCamera glitchRed glowing eyeYellow casingAudio decoy tap
JeremyLoud screechMusic box windRed glowing eyeBrown casingAudio decoy tap
FreddyStatic buzzPower drainBlue glowing eyeYellow casingFlashlight flash
MontgomeryLow humDoor jamBlue glowing eyeYellow casingFlashlight flash
MangleLoud screechVent blockageBlue glowing eyeBrown casingAudio decoy tap
FoxyStatic buzzMusic box windRed glowing eyePurple casingAudio decoy tap
BonnieLow humVent blockageRed glowing eyeYellow casingFlashlight flash
GoldieLow humVent blockageBlue glowing eyeBrown casingAudio decoy tap
Balloon BoyLow humCamera glitchRed glowing eyePurple casingHeater blast
SpringtrapDeep chuckleDoor jamBlue glowing eyeBrown casingAudio decoy tap
Funtime FoxyLoud screechVent blockageRed glowing eyeBrown casingFlashlight flash
BabyLow humCamera glitchBlue glowing eyePurple casingAudio decoy tap
Clue 1

Addition

We need to check the security camera screens. Let us add up the working monitors in each office room to get our first clue.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

T
4
10
12
13
11
6
6
17
11
7
8
14
12
15
7
14
T
4
3
17
20
T
4
10
12
8
14
14
2
15
1 + 3 =T
2 + 1 =J
2 + 5 =N
11 + 6 =A
6 + 14 =M
6 + 2 =D
9 + 5 =O
1 + 5 =L
5 + 5 =H
6 + 9 =S
5 + 7 =E
1 + 1 =R
8 + 5 =V
4 + 7 =I
0/14 letters found
Clue 2

Subtraction

The backup generator is losing power fast. Subtract the drained power units from the total battery to reveal the next clue.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

A
3
19
13
11
10
10
7
10
5
13
14
15
15
A
3
16
16
2
14
1
1
10
8
14
4
6
A
3
12
10
9
A
3
6 - 3 =A
16 - 2 =O
14 - 1 =L
18 - 3 =W
3 - 2 =T
17 - 5 =M
17 - 1 =S
9 - 7 =P
12 - 3 =R
15 - 8 =Y
20 - 1 =B
20 - 9 =U
10 - 5 =G
13 - 5 =D
11 - 1 =E
9 - 5 =N
14 - 8 =C
0/17 letters found
Clue 3

Skip counting

The spooky music box winds down in steady steps. Skip count the ticks of the music box key to unlock this clue.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

P
20
110
80
12
80
15
80
42
28
50
18
28
45
35
18
12
100
18
21
100
18
P
20
50
100
Skip-count by 5s. Fill the blank: 5, 10, 15, ___, 25, 30P
Skip-count by 3s. Fill the blank: 3, 6, 9, 12, 15, ___, 21, 24O
Skip-count by 3s. Fill the blank: 3, 6, 9, 12, 15, 18, ___, 24, 27S
Skip-count by 5s. Fill the blank: 5, 10, 15, 20, 25, 30, 35, 40, ___, 50, 55E
Skip-count by 10s. Fill the blank: 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, ___, 120, 130L
Skip-count by 2s. Fill the blank: 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, ___, 30, 32D
Skip-count by 10s. Fill the blank: 10, 20, 30, 40, ___, 60, 70I
Skip-count by 3s. Fill the blank: 3, 6, 9, 12, ___, 18, 21N
Skip-count by 5s. Fill the blank: 5, 10, 15, 20, 25, 30, ___, 40, 45C
Skip-count by 10s. Fill the blank: 10, 20, 30, 40, 50, 60, 70, ___, 90, 100A
Skip-count by 3s. Fill the blank: 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36, 39, ___, 45, 48U
Skip-count by 10s. Fill the blank: 10, 20, 30, 40, 50, 60, 70, 80, 90, ___, 110, 120T
Skip-count by 2s. Fill the blank: 2, 4, 6, 8, 10, ___, 14, 16Y
0/13 letters found
Clue 4

Place value

Look closely at the digit on the old arcade cabinet. Finding the tens and ones place in the high score gives us our fourth clue.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

W
37
23
26
74
94
66
22
40
76
74
W
37
66
25
33
67
97
66
58
67
25
76
33
65
67
What number has 3 tens and 7 ones?W
What number has 5 tens and 8 ones?G
What number has 4 tens and 0 ones?B
What number has 6 tens and 7 ones?S
What number has 2 tens and 3 ones?E
What number has 6 tens and 5 ones?P
What number has 2 tens and 2 ones?D
What number has 7 tens and 6 ones?R
What number has 2 tens and 6 ones?F
What number has 3 tens and 3 ones?A
What number has 7 tens and 4 ones?O
What number has 9 tens and 7 ones?I
What number has 2 tens and 5 ones?C
What number has 6 tens and 6 ones?N
What number has 9 tens and 4 ones?U
0/15 letters found
Clue 5

Missing addends — the last clue

The prize counter needs exactly fifteen tokens to open. Find the missing number of tokens to get our final clue.

First solve each problem. Then find each answer in the list below and cross that sentence out. One sentence will be left — that's exactly what the villain did!

Step 1 — solve these
9 + ___ = 10
7 + ___ = 10
4 + ___ = 6
2 + ___ = 12
5 + ___ = 11
5 + ___ = 14
2 + ___ = 13
7 + ___ = 11
10 + ___ = 18
2 + ___ = 7
10 + ___ = 22
Step 2 — cross out the sentence with each answer
1.The villain hums a creepy song, then blocks the vents.
2.The villain makes the screen static, then drains the power grid.
3.The villain screeches loudly, then blocks the vents.
4.The villain whistles a spooky tune, then blocks the vents.
5.The villain laughs from the dark, then winds up the music box.
6.The villain screeches loudly, then drains the power grid.
7.The villain hums a creepy song, then glitches the cameras.
8.The villain screeches loudly, then jams the heavy doors.
9.The villain hums a creepy song, then jams the heavy doors.
10.The villain makes the screen static, then winds up the music box.
11.The villain hums a creepy song, then winds up the music box.
12.The villain screeches loudly, then glitches the cameras.
Solve it

Name the culprit

Choose the one suspect left standing.

About this mystery

Grade level
Grade 1 math
Math topics
Addition, Subtraction, Skip counting, Place value, Missing addends
Reading level
grades 3-4
Theme
The Case of the Missing Golden Mic — set in Freddy Fazbears Mega Pizza Palace
Format
Interactive online & printable worksheet with answer key
Solution
One unique, verified culprit among 21 suspects

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