Math Mysteries
🐉 Dragons, fairiesGrade 5Reading: grades 5-6Place valueAdditionSubtractionRoundingDivision

The Ember Egg Mystery

Someone has snuck into the Sunspire Nesting Grounds and swiped the golden Ember Egg! The Chief Nest Keeper needs our help to track down the thief. Every suspect is a fairy or a dragon-helper who has unique skills and gear. We must follow the clues left behind to save the baby dragon before it hatches!

Suspects

Possible suspects

Cross off a row as each clue rules it out. On screen, tap a row.

21 of 21 still in play
NameFairy MagicDragon GearCasting HandWand GlowScent Allergy
PeriwinkleDew DroppingFlame ShieldRight HandedEmerald BeamPine Sap
FloraBreeze BendingScale BootsRight HandedEmerald BeamPine Sap
TitaniaFern WhisperingFlame ShieldRight HandedAmber SparkleDaisy Pollen
PuckGlow SparkingScale BootsRight HandedEmerald BeamDaisy Pollen
VidiaLeaf WeavingTail ArmorRight HandedEmerald BeamClover Nectar
OberonLeaf WeavingClaw HooksRight HandedEmerald BeamPine Sap
IridessaDew DroppingScale BootsLeft HandedSapphire ShimmerClover Nectar
BobbleLeaf WeavingScale BootsRight HandedSapphire ShimmerPine Sap
ClankGlow SparkingSmoke GogglesRight HandedEmerald BeamPine Sap
ArielFern WhisperingFlame ShieldLeft HandedEmerald BeamPine Sap
BluebellLeaf WeavingScale BootsRight HandedSapphire ShimmerDaisy Pollen
FawnFern WhisperingFlame ShieldRight HandedEmerald BeamPine Sap
FaunaGlow SparkingTail ArmorLeft HandedEmerald BeamPine Sap
PipFern WhisperingSmoke GogglesRight HandedSapphire ShimmerClover Nectar
DewdropLeaf WeavingScale BootsRight HandedAmber SparkleClover Nectar
TerenceLeaf WeavingSmoke GogglesRight HandedAmber SparklePine Sap
SilvermistGlow SparkingScale BootsLeft HandedSapphire ShimmerClover Nectar
SpikeFern WhisperingFlame ShieldRight HandedSapphire ShimmerPine Sap
RosettaDew DroppingFlame ShieldRight HandedSapphire ShimmerClover Nectar
Tinker BellLeaf WeavingTail ArmorRight HandedAmber SparkleClover Nectar
GlissGlow SparkingFlame ShieldRight HandedAmber SparkleClover Nectar
Clue 1

Place value

To unlock the dragon nest vault, you must read the digit values on the glowing runic keyboard.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

T
600
60
90
T
600
60
2000
90
700
100
500
90
8000
4000
500
T
600
7000
8000
90
30
80
400
70
60
500
500
1000
8000
What is the value of the 6 in 48,609?T
What is the value of the 6 in 87,968?H
What is the value of the 1 in 20,127?D
What is the value of the 5 in 730,540?O
What is the value of the 7 in 96,179?W
What is the value of the 9 in 52,494?E
What is the value of the 7 in 27,144?U
What is the value of the 4 in 84,271?N
What is the value of the 3 in 91,638?C
What is the value of the 1 in 771,382?K
What is the value of the 8 in 67,586?L
What is the value of the 4 in 36,429?A
What is the value of the 8 in 458,251?S
What is the value of the 2 in 712,517?I
What is the value of the 7 in 16,765?F
0/15 letters found
Clue 2

Addition

We gather the dropped glowing crystals from the pathway, adding them together to track the thief's escape route.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

T
8353
9058
6869
5118
8390
5118
7575
6869
6464
T
8353
6464
8727
5118
T
8353
5118
7872
9421
T
8353
9058
T
8353
9058
6869
4697
9421
5075
9058
T
8353
9058
8727
2176
5327
4604 + 3749 =T
1759 + 3316 =G
5222 + 3505 =A
3472 + 4400 =W
4551 + 3839 =U
1804 + 3523 =D
3781 + 3088 =E
3247 + 1450 =R
3722 + 5336 =H
3767 + 3808 =P
2456 + 2662 =S
2764 + 3700 =C
2836 + 6585 =I
1220 + 956 =N
0/14 letters found
Clue 3

Subtraction

The thief took some fairy dust from our supply jar, and we must subtract what remains to find out how much they used.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

T
4199
6695
8798
T
4199
6695
8468
8798
5257
6695
6478
2552
6478
6517
6478
2956
2956
8798
3385
4755
1079
T
4199
2848
6857
8468
6517
8798
1158
6478
6857
4355 - 156 =T
13587 - 4789 =E
2680 - 1601 =Y
10626 - 4109 =N
9728 - 3250 =A
6541 - 3693 =O
2956 - 404 =D
5011 - 2055 =L
4105 - 720 =R
6787 - 2032 =G
3393 - 2235 =S
8060 - 1203 =P
10199 - 1731 =I
6845 - 150 =H
6356 - 1099 =F
0/15 letters found
Clue 4

Rounding

The ancient stone scale is slightly broken and only registers weights rounded to the nearest ten ounces.

Solve each problem to learn its letter. Then write that letter in every box that shows the same number, and read the secret clue.

A
300
7000
2000
2300
2000
3000
A
300
1700
110
50
2000
A
300
2300
3700
1700
9000
30
30
A
300
430
1700
2000
1300
20
50
2000
700
70
7000
110
Round 302 to the nearest hundredA
Round 49 to the nearest tenB
Round 662 to the nearest hundredH
Round 113 to the nearest tenD
Round 73 to the nearest tenI
Round 1,311 to the nearest hundredF
Round 2,040 to the nearest thousandE
Round 433 to the nearest tenS
Round 1,653 to the nearest hundredL
Round 8,827 to the nearest thousandO
Round 7,307 to the nearest thousandN
Round 3,498 to the nearest thousandR
Round 3,713 to the nearest hundredG
Round 23 to the nearest tenT
Round 2,309 to the nearest hundredM
Round 32 to the nearest tenW
0/16 letters found
Clue 5

Division facts (1-12) — the last clue

To distract the forest guards, we share our sweet sunberries equally among the hungry baby dragons.

First solve each problem. Then find each answer in the list below and cross that sentence out. One sentence will be left — that's exactly what the villain did!

Step 1 — solve these
63 ÷ 9 = ?
90 ÷ 9 = ?
6 ÷ 3 = ?
30 ÷ 10 = ?
1 ÷ 1 = ?
99 ÷ 9 = ?
15 ÷ 3 = ?
36 ÷ 3 = ?
108 ÷ 12 = ?
42 ÷ 7 = ?
72 ÷ 9 = ?
Step 2 — cross out the sentence with each answer
1.The villain sprays hot glowing sparks, then blocks a falling tree trunk with tail armor.
2.The villain whispers to the jungle ferns, then deflects the guard beams with a flame shield.
3.The villain knits a thick barrier of leaves, then peers through the thick mist with smoke goggles.
4.The villain drops heavy splashes of cold dew, then deflects the guard beams with a flame shield.
5.The villain drops heavy splashes of cold dew, then swings up to the high branches with claw hooks.
6.The villain knits a thick barrier of leaves, then blocks a falling tree trunk with tail armor.
7.The villain sprays hot glowing sparks, then peers through the thick mist with smoke goggles.
8.The villain whispers to the jungle ferns, then stomps over hot embers using scale boots.
9.The villain sprays hot glowing sparks, then stomps over hot embers using scale boots.
10.The villain summons a sudden swirling breeze, then stomps over hot embers using scale boots.
11.The villain sprays hot glowing sparks, then deflects the guard beams with a flame shield.
12.The villain drops heavy splashes of cold dew, then stomps over hot embers using scale boots.
Solve it

Name the culprit

Choose the one suspect left standing.

About this mystery

Grade level
Grade 5 math
Math topics
Place value, Addition, Subtraction, Rounding, Division
Reading level
grades 5-6
Theme
The Ember Egg Mystery — set in The Whispering Canopy
Format
Interactive online & printable worksheet with answer key
Solution
One unique, verified culprit among 21 suspects

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